Monthly Archives: May 2007

Waterstorm Project Update #8 – Beta Update #4 Released

It’s done! Beta Update #4 of Waterstorm is released. Here are the most important changes…

Changelog for Update #4 (Build.1462):

  • two new maps: dm_cave, dm_arctic
  • improved renderer compatibility with some older Intel cards
  • fixed T3 + invisibility issue
  • fixed T3 explosion position issue
  • Tuxester balancing
  • fixed game server launcher password issue
  • C.O.R.E.: support for /me command
  • C.O.R.E.: tab completion for nicknames
  • C.O.R.E.: chat channel gets notified when a player joins a game server
  • fixed resolution change issue in join game menu
  • minor RAU improvements
  • etc.

The previously announced dm_cave map is also in the release, together with a completely new map named dm_arctic. Have fun playing!

Towel Day

Don’t forget to carry your towel with you!

Waterstorm Project Update #7 – Beta Update #3 Released

We’ve just released Waterstorm Beta Update #3. Here is the changelog:

Changelog for Update #3 (Build.1447):

  • first release of community tool C.O.R.E. (Community Oriented Rally Environment)
  • new map: ctf_bunker
  • integrated bug reporting tool
  • updated Windows installer
  • updated Linux installer
  • removed MacOSX PKG installer – now providing a zipped DMG file
  • fixed graphics mode bug (when trying to run windowed mode)
  • improved invisibility powerup
  • screenshots now go to a screenshots directory (not removed by RAU anymore)
  • fixed invalid frame buffer crash bug
  • VisualModeSelectionDlg: added frequencies to modes
  • fixed sorting of visual modes
  • fixed visual mode frequency saving in profile
  • fixed team menu bug (menu stuck when killed)
  • fixed crash bug in map loader
  • fixed controls saving issue
  • cleaned up some render stuff
  • …and some minor changes…

The changelog can also be found here. I’m sorry that the dm_cave map that was previously announced didn’t make it into the release. There are some trigger issues we still have to fix. Expect it to be released in the next few days.

Waterstorm Project Update #6 – Preview of Beta Update #3

We are almost done with the changes and fixes for the Waterstorm Beta Update #3. As previously mentioned, we plan to release the first version of CORE (Community Oriented Rally Environment) together with this update. Here is a sneak preview how it will look like.

As you can see from the screenshot, this first version is basically a community chat with game/game server launch functions as well as hot links for the web stuff of Waterstorm. core_preview_beta_update_3.jpg

If you have asked yourself whether there will be any new game content in the update – I can confirm this. Two new maps are going to be released: ctf_bunker and dm_cave. Here are some screenshots…

ctf_bunker_preview_02.jpg ctf_bunker_preview_01.jpg ctf_bunker_preview_00.jpg

dm_cave_preview_02.jpg dm_cave_preview_01.jpg dm_cave_preview_00.jpg